The party finds a room coated in a black oily material and there is a moat of that very oil in front of the door. They spot the shape of a pillar and a figure that Damien sensed the evil radiating from them. When the evil figure noticed them, they started firing arrows at the group, who had retreated to the doorway with Damien holding his shield up while Pip fired back at the evil creature to minimal success. Eventually the party decided to light up one of Pip’s arrows and he fires it in front of the creature so that the Damien can see the creature and trigger Smite Evil. Meanwhile, Dar-Wynn (still afflicted with limited intelligence) continued to stay at Pip’s feet while showing a disdain for Damien, who had tried to shoo her away to get to a safer spot behind Pip. The group then start to traverse the moat through various means but Pip and Damien fall in the moat. The oil in the moat attempts to cause the two to give into despair and sink into the pit, but through their willpower, the
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