None would deny that opportunities for great adventure lie within the dank dungeons, winding caves, and sprawling wildlands of the world. However, the place where characters come back to sell their treasures, rest, and live their lives can hold excitement as well. Filled with people, businesses, intrigue, and secret locations, cities can provide adventure hooks on literally every street corner.
SECURITY AND INVESTIGATIONS
System: Pathfinder GM: Robyn, Michelle
HOUSE RULES:
Fumble: Whenever an attacker rolls a natural 1 on the die, the attack misses and there is the threat of a fumble. The attacker must immediately make a confirmation roll, using their full base attack bonus (and accompanying modifiers)
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